Planet of Heroes Launches Next Testing Phase

Planet of Heroes, the community-driven new MOBA for mobile devices opens the second testing phase today. Among balance changes and technical upgrades the biggest change is the global server structure, adding servers in Brazil, Singapore and Korea.

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The first test has already seen these regions engaging massively in playing and feedback, so the step of catering to those players comes as a logical next step ramping up on player experience. The developer studio Fast Forward also announced that it will again hold automated testing leagues for both Solo and Team Ranked matches, with winners being awarded more than $1000 prize money.

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Also, Planet of Heroes sees the addition of Albert “BoxBox” Zheng to their council, joining Joseph “Cowsep” Hursey – who has recently opened the elemental game design question of how many lanes the game should have.

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“I’m pleased to have the opportunity to convert my playing experience and the voice of the community into a meaningful and impacting way of influencing the game design decisions that lead to a great game ,” Albert says.

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Manuel Prueter, the Producer of Planet of Heroes, adds “We’re delighted to include high-profile MOBA players to help us create an ideal playing experience. We have identified Albert specifically for his views on balance and mechanical decisions.”

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The testing phase will run on four daily 2-hour time slots until the 15th of October and is available for both iOS and Android devices.

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