Bloodborne – Day 1 Patch & Multiplayer Details & New Screens

Dualshockers.com released new details about the upcoming PlayStation 4 exclusive game Bloodborne. According to their post, “Sony  updated the official Japanese Bloodborne website today, releasing a few screenshots (U CAN SEE BELOW) and quite a lot of information on the online features of the game.”

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They also say, that the “Cooperative gameplay is pretty much the same as we’ve seen in the alpha testing, with up to three players (including the host and two guests) playing together to overcome the odds. The host uses the “Lulling Bell”, while the guests can use the “Small Resonant Bell” to start co-op.” After defeading the bosss, the co-op game ends. “If the host or the the guests die, the session will fail, and the guests will be sent back to their own world with no rewards. The session will also end if the “Parting Shot” is used.”

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Dualshockers.com also has some news about the new feature “Watchword.” In this “players will be able to set a password of up to eight characters, and they will be matched automatically with others that have set the same password. This will help in playing with friends, but it won’t work in PvP.”

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In the PvP gameplay mode, “the invaded player will be the host, and there can be up to two invading guests.”

While the game runs “a “Bell Maiden” might appear, this can happen when initiating co-op, but there are rare cases in which she might be in an area from the beginning. The presence of the maiden might cause an invasion. In order to invade someone else’s world you have to use the “Ominous Resonant Bell.”” The Guest get rewards after defeating the host. “The PvP also ends if the “Parting Shot” is used, if the players die, or if the host enters the boss area. In these cases, the guests will be sent back to their own world and no reward will be obtained.”

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“When players die, they will leave a tombstone visible by other players connected online. By touching it, those players will be able to see the replay of the death, and guess its cause.”

With the help of “illusions,” basically ghosts of other players that are in the same area, players might get better because of “learning tips and tricks on how to proceed.”

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Players will be able to choose between two kinds of Chalice Dungeons: normal dungeons and generated dungeons. Great is, that both are playable online or offline. To generate a dungeon players need toi be online so they are able to download one from the servers. Great is also that it will be possible to share players generated dungeons online to let other players enjoy them.

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Dualshockers.com also announced, that there will be a day one patch. This one will improve performance and usability and optimize online gameplay. No words about how large this patch will be.

Below you can enjoy the screenshots posted on Dualshockers.com.

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Big THANKS @ Dualshockers.com.

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