Call of Duty: Black Ops III – Single-, Multiplayer & Spec Details

Activision released a lot of details for their upcoming action blockbuster Call  of  Duty:  Black  Ops  III which will hit  shelves  worldwide  on  the  real  Black  Friday  –  November  6,  2015.

Here are all details according to the press release:

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CAMPAIGN

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The  Black  Ops  III  campaign  is  designed  for  four-­‐player  online  co-­‐op  and  re-­‐playability  on  next-­gen,  with   players  encountering   the  epic  cinematic  moments   Call  of  Duty®   is  known  for  in   new  open-area   engagements  designed  to  allow  players  to  approach  the  game  with  a  different  strategy  each  time they   play.  Every  player  is  completely  customizable:  from  weapons  and  loadouts,  to  abilities  and outfits,  all   with  full  progression  systems  and  a  personalized  armory  to  show  off  accomplishments, providing  a   constantly-­‐evolving  campaign  experience.

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Key Campaign Additions Include:

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  • Spatial  Design  and  Larger  Environments  have  been  created  to  utilize  more  powerful  hardware, providing  players  with  the  ability  to  “go  off  the  rails”  and  engage  enemies  in  a  manner  of  their choosing  in  open-­‐area  gameplay.  Players  will  enjoy  added  re-­‐playability,  with  no  two engagements being  the  same.  With  such  open  areas,  the  team  at  Treyarch  overhauled  its  AI  and  animation systems,  supporting  more  than  20  different  emergent  AI  systems  that  challenge  players  in  a variety of  ways.
  • Cyber  Cores  and  Tactical  Rigs  are  cybernetic  modifications  that  allow  an  added  degree  of  player customization.  Cyber  Cores  provide  a  variety  of  skills  from  remote  hacking  and  controlling  drones, to   chain  melee  strikes.    Tactical  Rigs  are  passive  upgrades  to  the  soldiers  that  allow  them  to  use advanced  movement  and  defensive  capabilities.    All  of  these  options  allow  teams  to  construct  a variety  of  differently  configured  soldiers  to  tackle  engagements  in  a  variety  of  ways.
  • The  Safe  House  is  the  area  players  visit  between  campaign  levels  to  customize  their  weapons  and loadouts,  show  off  their  medals  and  achievements,  or  access  the  game’s  Wiki  to  gain  further information  on  the  world  and  backstory.

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MULTIPLAYER

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ALL-­NEW  MOVEMENT  SYSTEM:

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Black  Ops  III   features   a  new   momentum-­‐based,   chain-­‐movement   system,  allowing  players  to fluidly  move  through  the  environment  with  finesse,  using  controlled  thrust   jumps,  power  slides,  and fast  mantling  capabilities  in  a  multitude  of  combinations.  With  the  ‘guns  up’   philosophy,  players maintain  full  control  of  their  weapon  at  all  times  and  have  360-­‐degrees  of  motion   through  all maneuvers.  Maps  are  designed  from  the  ground-­‐up  for  the  new  movement  system,  giving   players  a feeling  of  power  over  how  they  use  the  environment  tactically,  while  at  the  same  time  pushing trong head-­‐to-­‐head  engagements  for  classic  Black  Ops  boots-­‐on-­‐the-­‐ground  action.

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ALL-­NEW   SPECIALIST  SYSTEM:

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Treyarch  is  introducing  nine  elite  Specialists   to  choose  from   in   multiplayer  –  each  with  their  own look,  personality,  voice  and  battle-­‐hardened  weapons  and  abilities.   The  nine  Specialists  have  their own  unlock  progression,  offering  a  new  way  to  level  up  alongside  global   XP  and  weapons  XP.  The Specialists  system  changes  the  way  players  engage  in  combat  at  key  points   throughout  a  match,  as each  weapon  and  ability  is  designed  to  make  your  Specialist  a  unique  force  on   the  field.

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The  6  of  9  Specialists  that  have  been  revealed  to  date:

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Callsign:  Ruin

  • Real  Name:  Donnie  Walsh
  • Bio:  Raised  in  a  military  family  in  a  tough  neighborhood,  he  is  fearless  and  headstrong,  an   infantry  soldier  through  and  through.  He  uses  his  unique  abilities  to  rush  into  battle  and   surprise  the  enemy  with  sheer  force.
  • Weapon:  Gravity  Spikes  –  Creates  a  devastating  area  of  effect  shockwave  in  the  surrounding   area.
  • Ability:  Overdrive  –  Initiates  a  burst  of  speed  that  accelerates  all  movement  for  a  short   period  of time.

Callsign:  Seraph

  • Real  Name:  Zhen  Zhen
  • Bio:    Militant  enforcer  of  the  54I  crime  syndicate’s  rule  of  law.  She  is  known  for  her  focused   and  unflinching  combat  discipline,  striking  fear  within  the  ranks  of  the  cartel.
  • Weapon:  Annihilator  –  Massive  high-­‐caliber  revolver  that  fires  devastating  rounds  with   increased  bullet  penetration.
  • Ability:  Combat  Focus  –  Triggers  a  bonus  multiplier  to  score  earned  towards  Scorestreaks  for   a  period  of  time.

Callsign:  Outrider

  • Real  Name:  Alessandra  Castillo
  • Bio:  Developed  keen  observation  skills  growing  up  in  the  streets  of  the  Favela,  traversing  the   rooftops  to  watch  the  action  of  the  city  below,  and  this  earned  her  a  place  in  the  ranks  of   the Brazilian  Special  Forces.  She  outsmarts  enemies  by  finding  them  before  they  have  a   chance  to know  what  hit  them.
  • Weapon:  Sparrow  –  Compound  bow  w/explosive  bolts  and  variable  range.
  • Ability:  Vision  Pulse  –  Pulses  the  surrounding  area  to  reveal  the  location  of  all  enemies   within range.

Callsign:  Reaper

  • Real  Name:  Experimental  War  Robot  (EWR)
  • Bio:  Started  as  an  expensive  military  R&D  project  to  supplement  Special  Operations  soldiers   in the  field,  the  EWR  was  a  cutting-­‐edge  prototype  combat  robot,  the  most  advanced  in  the   world at  the  time.  Budget  overruns  and  embarrassing  political  incidents  left  the  project  all   but  a resource  for  scrap  metal,  except  for  the  one  prototype  that  remained.
  • Weapon:  Scythe  –  Robotic  arm  that  transforms  into  a  high  power  Mini-­‐Gun.
  • Ability:  Psychosis – Infiltrate  enemy  DNI  systems  to  simulate  three  decoy  clones.

Callsign:  Prophet

  • Real  Name:  David  Wilkes
  • Bio:    Wilkes  got  his  first  set  of  cybernetic  augmentations  while  serving  in  the  British   Engineering Corps.  Five  years  and  many  upgrades  later,  he  is  the  embodiment  of  the  cutting   edge  of  human weaponry  on  the  battlefield,  using  his  superior  technology  to  disrupt   opponents’  tactics  before moving  in  for  the  kill.
  • Weapon:  Tempest  –  Charge-­‐shot  weapon  that  fires  an  arc  of  electricity,  shocking  targets  and   chaining  to  all  nearby  enemies.
  • Ability:  Glitch  –  Flash  back  to  a  previous  position  with  this  system  mod  that  hacks  the   battlefield simulation  grid.

Callsign:  Nomad

  • Real  Name:  Tavo  Rojas
  • Bio:  Last  surviving  member  of  an  elite  Rapid  Deployment  Force  unit  specialized  in  Jungle   Warfare, Rojas  has  gone  off-­‐grid  using  his  survivalist  training  to  stay  alive.  At  home  in  the   wild,  he  uses  his skills  to  turn  the  environment  against  his  foes.
  • Weapon:  H.I.V.E.  –  Deploys  pod  traps  which release  a  deadly  swarm  of  nano  drones  when   triggered.
  • Ability:  Rejack  –  Recover  from  near  death  by  injecting  a  nanoparticle  serum  into  the   bloodstream.

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ALL-­NEW  CUSTOMIZATION:

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Treyarch  is  taking  weapon  modification  to  a  whole  new  level.  With  the   new  Gunsmith  system,  any weapon  can  be  tailored  to  your  preference  with  multiple  models  for  each   attachment,  distinctive camos,  and  custom  emblems.    Up  to  five  attachments  and  an  optic  can  be  added   to  weapons,  giving you  the  opportunity  to  build  out  the  ultimate  weapon  for  battle.    And  on  PlayStation   4,  Xbox  One, and  PC,  the  new  Weapon  Paint  Shop  feature  goes  beyond  the  standard  emblem  editor  and   lets players  create  custom  graphics  that  are  displayed  on  the  sides  of  their  guns.  With  three  sides  to   design  and  up  to  64  layers  per  side,  players  will  be  able  to  create  their  own  signature  weapon variants   with  a  practically  infinite  number  of  possible  combinations.

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Maps:

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  • Combine:  Set  in  the remote  Egyptian  Sahara,  this  vertical  farming  and  sustainability  research  facility   plays  fast  and frenetic  with  tight  interiors,  an  open  middle  and  a  dangerous  flank  path.
  • Hunted:  This  big  game hunting  lodge  is  situated  beneath  a  waterfall  in  the  lush  mountains  of Ethiopia,   where  rugged  terrain opens  up  to  long  sightlines  and  a  stealthy  underwater  pathway.
  • Stronghold:  A  high-­‐tech  Swiss chateau  in  the  frozen,  mountainous  Alps,  Stronghold  has  an  asymmetrical   design  with  a  mix  of exposed  sightlines  and  tight,  close  quarters.
  • Evac:  An  abandoned  emergency  evacuation  zone  atop an  overgrown  rooftop  in  the  middle  of   Singapore’s  flooded  quarantine  zone.

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Zombies

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Since  the introduction  of  the  original  Zombies  Easter  Egg  in  Call  of  Duty®:  World  at  War,  Treyarch has   been nurturing  a  global  following  of  pure  Zombies  fans.  Black  Ops  III  answers  their  call  with  a signature   Zombies  offering,  Call  of  Duty:  Black  Ops  III:  Zombies  -­‐  Shadows  of  Evil,  complete  with its  own distinct   storyline  and  a  full  XP-­‐based  progression  system  for  players  that  adds  depth  and re-­‐playability  to  the   engaging  gameplay  Zombies  fans  have  come  to  expect.

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Shadows  of  Evil delivers an incredibly  rich  and   deep  narrative  and  action-­‐packed  co-­op  survival experience  that  is  signature to Treyarch’s  strain  of   Zombies     Shadows  of  Evil  drops  players  into  a recognizable  yet  terrifyingly unfamiliar  world,  as  they  uncover  the   secrets  and  challenges  laid  out  for them  by  a  shadowy  figure, who  offers  them  a  path  to  redemption.  Set   in  a  1940s  film-­‐noir  era, Shadows  of  Evil  introduces four unwitting  characters  -­‐  The  Magician,  The   Femme-­‐Fatale,  The  Cop and  The  Boxer  -­‐  into  an unraveling  experience  masterminded  by  the  mysterious   Shadow  Man. Featuring  voices  and  likenesses, the  characters  are  played  by  Jeff  Goldblum  (Jurassic  Park,   Independence  Day),  Heather  Graham  (The Hangover  1-­‐3,  Californication),  Neil  McDonough  (Captain   America:  The  First  Avenger,  Band  of Brothers),  Ron  Perlman  (Sons  of  Anarchy,  Hellboy)  and  Robert   Picardo  (Star  Trek:  Voyager,  Stargate SG-­‐1).

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Black  Ops  III  on  PC

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Treyarch  has  a  dedicated  team  that  is  committed  to  delivering  the best  PC  experience  in  the  studio’s   history.  Black  Ops  3  will  include  features  and  performance optimizations  specifically  for  the  PC  that help   guarantee  that  players  have  a  great  experience  on  the widest  range  of  PCs.  Additionally,  the studio  has  a   dedicated  security  team  that  is  focused  on maintaining  the  most  balanced  play experience  for  all  PC   gamers.  Additionally,  Treyarch  will  employ its  proprietary  anti-­‐cheat  technology to  work  in  tandem  with   Valve’s  Ant-­‐Cheat  system  to  help provide  increased  protection  against cheating.

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New  features  coming  to  the  PC  with  Black  Ops  III  include  the  following:

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  • 100%  Dedicated  Servers will  be  available  at  launch  so  that  every  ranked  match  will  be  hosted  on  a   dedicated  server  in  a high bandwidth  data  center.
  • 2-­‐Player  Split-­‐Screen  available  in  all  Black  Ops  III  games  modes  –  split  top/bottom,  left/right,  or   across  2  monitors  –  and  Seamless  Game  Controller  Support  to  swap  between  keyboard  &  mouse,   PS4  controller,  Xbox  One  controller,  or  Steam  controller.
  • Advanced  setting  control  to  support  Multi-­‐GPUs  and  4K  monitors  for  up  to  full  4K  resolution;  an   FOV  Slider  for  players  to  adjust  the  field  of  view  to  their  preference;  an  FPS  Cap  Slider  to  remove   the  framerate  limitation   in  Campaign  and  Zombies  modes  and  an   FPS  Counter   to  view  your   framerate  in  screen.

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Minimum  PC  Specs:

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Operating  System:  Windows  7  64-­‐BitWindows  8  64-­‐Bit  /  Windows  8.1  64-­‐Bit

Processor:  Intel®  Core™  i3-­‐530  @  2.93  GHz  /  AMD  Phenom™  II  X4  810  @  2.60  GHz

Memory:  6  GB  RAM

Graphics:  NVIDIA®  GeForce®  GTX  470  @  1GB  /  ATI®  Radeon™  HD  6970  @  1GB

DirectX:  Version  11     Network:  Broadband  Internet  connection

Sound  Card:  DirectX  Compatible

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